How to recreate Blender’s AgX and Filmic Tonemapping in Photoshop and Davinci Resolve
As a follow-up to Richard Yot’s previous video on Tonemapping in Blender, this video shows you how to apply your Blender OpenColorOI profiles in Photoshop and Davinci Resolve so that your Linear EXR files match your Blender viewport and render. For any…