This indie game’s seamless mix of art styles looks incredible
Retro pixel art becomes 3D voxels.
Retro pixel art becomes 3D voxels.
Terrain3D is bringing real displacement to Godot.
Friday Sundae’s Anil Glendinning and Dillon Waugh discuss using Unity to create an authentically British setting.
Japan-based solo dev Chi Hu tells us about creating atmosphere from the minimalist and abstract.
Neverway ditches Unity to blend cute farming with pixel-art horror.
You’ll need to be quick.
This indie game’s messy beauty could reshape game design.
Do they really look worse than on the Wii?
Because Indy’s worth it.
What does your city look like?