Animation Challenge Results: “”Your Last 24 Hours on Earth”
Stache recently asked Blender users to envision what their last 24 hours on this planet would look like and gave them 24 hours to complete the task. The results are impressive!
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Stache recently asked Blender users to envision what their last 24 hours on this planet would look like and gave them 24 hours to complete the task. The results are impressive!
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Here’s a wild video by Compositing Academy – shooting high quality VFX on a budget. They’re using a combination of a new mobile film making tool, a Lidar scanner to achieve something quite remarkable! In this video I’m demonstrating a new way to film v…
This is not a particularly useful approach, but a very funny one! Cody Gindy returns to his technique of using only Suzanne meshes in his new scene. Check out his previous project here.
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Learn how to use the geometry proximity node in Blender to create dynamic and interactive effects with this beginner-level tutorial by PIXXO 3D. Covered topics: Introduction to Proximity in Blender: Brief explanation of what geometry proximity is and i…
Jonathan Ball from Poked Studio is back! This is really exciting to me as it’s been a while since we saw new work from Jonathan. Check out the archive for his previous work. Jonathan writeas about this project: Animation preview, been working with my t…
Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.
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Here’s an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: B3AR Creative | Contract Unity 3D Artist – Remote Aviary Productions | Prop Artist Maya to Blender Look Dev Conversion – On-going Engagement Adv…
J Hill interviews Juan Hernández about his amazing experiment with the videogame character Stitch from Lilo & Stitch.
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Noggi took on the task to recreate an ‘impossible’ shot from One Piece. He shows all the steps which include tedious shape key creation, setting up lighting for individual elements and of course Grease Penci animation!
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Blender 4.5 introduces a major update to the grid fill tool, which now handles complex geometries more effectively and produces cleaner results.
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