Fill a Logo with Liquid Metal in Blender
In this tutorial by KennyPhases you’ll learn how to create a simple fluid simulation in Blender using a the Domain and Flow physics properties.
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In this tutorial by KennyPhases you’ll learn how to create a simple fluid simulation in Blender using a the Domain and Flow physics properties.
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The post Painting Your Unique Point of View appeared first on Artists Network.
Pierrick Picaut shares a breakdown of his latest project where I mixed 2D and 3D in Blender and After Effects following 4 steps, so that you can do it yourself.
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Oldtimers may still remember my ‘Ride Through the Mines’ tutorial that I wrote back in 1997 or 98 . It taught procedural modeling and animation based on a curves system. Andrew Price just created the 2025 version of this and the production quality is S…
If you want to get started creating games with Blender then this might be a great resource for you! Are you ready to turn your video game idea into a reality? This is not just a simple manual, but a true journey that will take you from the initial conc…
Martin Klekner presents a proof-of-concept teaser for an animated series called Heroes of Bronze, set during the era of the Greco-Persian Wars. If you’d like to support the project, please share, comment, and visit https://www.heroesofbronze.com/suppor…
In this blender tutorial Ducky 3D will be using geometry nodes to create light trails that draw geometry as the camera moves. This is a powerful concept that you can use in many of your motion graphics animations and other related styles of animation. …
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The post Organizing Your Yarn Stash: Assessing What You Have appeared first on Interweave.
In this week’s episode of the Jewellers Academy Podcast, Jessica Rose talks
with jeweller and community member Iain Sainsbury to explore his journey
through the Advanced Stone Setting Masterclasses program – an advanced
training series designed for jewellers ready to refine their fine jewellery
and stone-setting skills.
Here’s a really cool tutorial – something I haven’t seen done in Blender before: CGMatter combined sloth and fluid sims to fake the effect of wringing a wet towel.
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