Blender 5.0 Beta Release Date Moved
A minor update has been made to the Blender 5.0 release – the beta is now scheduled for October 8 (previously October 1). The final release date has not been affected and is still set for November 11.
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A minor update has been made to the Blender 5.0 release – the beta is now scheduled for October 8 (previously October 1). The final release date has not been affected and is still set for November 11.
Source
Tired of visible seams between 3D objects? CGMatter shows how to use Blender’s compositor—with Z-pass, cryptomatte, and a bit of node magic—to blend objects naturally, all in real-time with Eevee. No add-ons needed!
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Francesco shares an overview of the feedback on BCON25, along with a great ‘sizzle’ video that captures the mood of the flaship event for the Blender community. Blender Conference 2025 wrapped up a few days ago! Yet another great event bringing togehte…
Dabbing is an incredibly versatile painting technique that most artists utilise, from applying tiny areas of rough texture to decisively dabbing entire paintings. In this article, I define the technique by looking at key examples from art history – from the Dutch Golden Age, the Japanese mid-Edo period, to Les Nabis in Paris. Then I demonstrate how to apply dabbing to your own works, in oil, acrylic, ink and watercolour paints. Articles in the Techniques Series define the meaning and context of art making processes and give practical tutorials on how to work with them. The Dabbing Technique for Painting Definition: Dabbing refers to the application of paint or ink to a surface using a repetitive vertical hand motion. The media is bounced, pressed or touched onto the surface without linear movement or hand gesture, giving a diffused effect. Dabbing may be achieved with brushes, rags, or palette knives. What is the Effect of Dabbing? Paintings made with dabbing may have a diffused quality, where the artist has intentionally foregone linear or painted mark-making. It’s perfect for applying the texture of naturalistic elements like clouds and foliage, building up patterns, and for realising subtle tonal effects like …
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Olga Babich won the Drawing Award in Jackson’s Art Prize this year with her work Forest. In this interview, she discusses taking her own reference photos, the perfect paper, and staying creative during difficult times. Above image: Olga Babich at her workspace Josephine: Could you tell us about your artistic background? Olga: I’ve loved drawing since childhood and would often find myself copying illustrations. However, when it came time to choose a career, I didn’t consider becoming an artist or even a designer. I studied law and worked in the field for two years. Everything changed while I was on maternity leave – I decided to take an online watercolour course. The lessons were high-quality and engaging, and they gave me not only a solid foundation but also something even more valuable: the confidence that it wasn’t too late to start. I was 26 at the time. That’s how my path as an artist began. Since then, I’ve taken many more courses, workshops, and masterclasses, and spent countless hours practicing and learning on my own. Today, art is both my passion and my profession – something I truly love and am grateful to do every day. …
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How a small group of artists and animators left Maya behind and built an indie studio from the ground up. This session will walk you through the real-world roadmap, how we built our pipeline, the lessons we learned, and how we did it all for under $1,0…
FlippedNormals introduces FlipBox – a new way to deliver world-class tutorials, assets, and resources to the 3D community. Each FlipBox is time-limited, packed with insane value, and supports charity with at least 10% of every sale. But don’t wait too …
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