Subscribe to RSS Subscribe to Comments

go to Renderosity.com

Friday 30th November update

November 29th, 2007 by ImagineFX | Team Blog


This week we’ve got two fantastic free workshops available for you. To begin Mike Mitchell shows you how to create a creepy portrait - click here to take a look. Next, we have 40 unmissable tips on colour, tone, anatomy, and lighting. Click here to get started!

Posted in Uncategorized | Comments Off

Bug Trackers and Professional Networking

November 29th, 2007 by Ryan


While looking through my contact list today, I realized that many of those contacts were initially made on the WordPress bug tracker. Regular contributors to WordPress hang out there to perform the daily chores of testing, fixing, and designing. It’s a good place to get a feel for someone’s skills and style. Unlike other forums open source projects use to communicate, the noise is low and the work really stands out. The folks who consistently contribute to the bug tracker keep popping up in my feed reader and reminding me of the great work they do. When we have dollars to spend on people, these folks are on my mind. The tracker is probably my most valuable resource when it comes to professional networking with the people who do the work that matters to me.

Contributing to open source as a means of showing off your skills and making a name for yourself is nothing new, of course. My realization here is the central role the bug tracker plays in how I make and develop professional relationships within the WP community. Mailing lists, forums, and IRC channels are useful venues, but the bug tracker is where the folks who do the grunt work and get things done go.

What’s the professional water cooler for your project? Anyone else gather around the bug tracker?


Posted in Uncategorized | Comments Off

Beowulf effects

November 29th, 2007 by ImagineFX | Team Blog


Beowulf is finally out in cinemas. Want to find out how the amazing CG was created? Both CGSociety and VFXWorld have articles that reveal the secrets, take a look by clicking their names above!

Posted in Uncategorized | Comments Off

3D World needs demo reels

November 29th, 2007 by Jim Thacker


In 2008, we aim to launch a contest to uncover the UK’s brightest new 3D artist. Send us your demo reel and we’ll send you more details Next year, 3D World, in association with Escape Studios and MPC (The Moving Picture Company) aims to launch a...

Posted in 3D, Game Videos, Concept Art | Comments Off

View 3D World 99’s Showreel animation

November 29th, 2007 by roy spencer


You might ask, “What if Charles Dickens’ A Christmas Carol featured a gun-toting psychopathic 3D dog instead of a Victorian miser?” You might even feverishly sit down at your workstation, boot up 3ds Max, Shag:Fur and MediaStudio Pro and bring this...

Posted in 3D, Game Videos, Concept Art | Comments Off

Win a copy of Silo 2.0

November 29th, 2007 by Jim Thacker


Enter issue 99's prize draw, and you could win one of ten copies of Nevercenter's versatile modelling package, for either Mac or PC In issue 99, we joined forces with Silo developer Nevercenter to give you the chance to win one of ten copies of Silo...

Posted in 3D, Game Videos, Concept Art | Comments Off

3D World 99’s SketchUp tutorial files

November 29th, 2007 by Jim Thacker


In issue 99, Tim Danaher shows you how to model your own version of one of the world‘s most striking modern buildings: the ‘Turning Torso‘. Designed by the Spanish architect Santiago Calatrava, this 54-floor skyscraper in Malmo, Sweden,...

Posted in 3D, Game Videos, Concept Art | Comments Off

3D World 99’s Lead Q&A

November 29th, 2007 by Jim Thacker


In her lead Q&A in issue 99 of 3D World, Janine Pauke tackles the problem of creating photorealistic renders in Cinema 4D. Her four-page walkthrough explores how to set up an HDRI environment, materials and subsurface scattering in a standard scene: a 3D...

Posted in 3D, Game Videos, Concept Art | Comments Off

3D World 99’s Quick Questions

November 29th, 2007 by Jim Thacker


Our Quick Questions in issue 99 span a range of topics, from physically based rendering to better character rigging and control. Full-sized screesnhots and other supporting files, including scene files and test animations where appropriate, can be downloaded...

Posted in 3D, Game Videos, Concept Art | Comments Off

Ultimate 2: Denisa

November 27th, 2007 by roy spencer


REPOSTED FROM PRESS RELEASE Ballistic Publishing has announced its second DVD set of the highest quality photographic reference available. Ultimate 2 features the model Denisa posing for reference shots including both nude and costumed poses,...

Posted in 3D, Game Videos, Concept Art | Comments Off

« Previous Entries

Based on FluidityTheme Redesigned & Widetized by Ambiguous Arts © 2007. P.O. Box 2312, Carmel, CA 93921 831.917.5027 All rights reserved.